Gala Music - Cho cuộc sống không còn xích mích
Hi, mình là Sakoshi Rove ^^!
Chúc bạn có một ngày thật vui :D

Langrisser II: Hướng dẫn trả lời câu hỏi để chọn tướng khi bắt đầu game

Ở đây có một bí quyết là: mỗi lần bạn chọn sẽ được 1 item, sau khi trả lời xong, ở bước xác nhận có sử dụng Hero đó ko, bạn chọn No, rồi quay lại trả lời câu hỏi tiếp để chọn lấy item khác, làm 6 lần như vậy bạn sẽ có đủ tất cả item rồi sau đó hãy bắt đầu chọn Hero thật sự để chơi nhé :D

Bởi vì khi bạn chọn No, nó chỉ hỏi lại chứ ko xóa bỏ item đó trong rương của bạn, đây là mẹo để bắt đầu game với nhiều item và tiền ^^!
- Có cây búa Axe Devil +8 sức đánh là ngon nhất.
- Với cái đôi giày Speedboots +2 ô di chuyển cho Hero và Lính là ngon lắm :D

Câu trả lời Kết quả Tiếp
Q1: The enemy staged a surprise attack on you while you were replenishing your resources. What do you do?
It backs up Defense Bonus +1 Q2
You defend - Q3
You strike Attack Bonus +1 Q4
Q2: Where do you think God is?
It does not exist Class: Warlock, Magic: Magic Arrow, A=1, D=1 Q5
World of heavens Class: Bishop, Magic: Heal1(?), Troop -1, Unit: Monk, A=0, D=4 Q5
In heart of oneself Defense Bonus +1 Q4
Q3: What do you think is the most important thing in establishing an unrivaled force?
Destructive power Class: Gladiator, Unit: Bandit, A=1, D=2 Q6
Leadership power Class: Fighter, Troop +1, A=1, D=3 Q6
Mobility - Q4
Q4: What kind of things would you like at your next house?
The salty wind which fragranco Class: Pirate, Troop +1, Unit: Merman, A=0, D=2 Q7
It is soft breath of thespring Class: Knight, Troop +1, Unit: Trooper, A=2, D=0 Q7
Refreshing gentle breeze Class: HawkKnight, Troop +1, Unit: Harpy, A=1, D=1 Q7
Q5: If the world falls into crisis, what would save it?
Mysterious holy power. Magic: Force Heal1 Q8
Vast knowledge. Magic: Thunder Q9
My strenght. Attack +1 Q10
Q6: If you were to take command of an army, what would you find most desirable in your units?
Sufficient combat force Troop +1, Unit: Trooper Q9
The control which becomes compli Defense Bonus +1 Q10
High fighting spirit Defense Bonus +1 Q11
Q7: Which of these abilities would you find in an ideal army?
Power of the oneself is important Attack +1, Move +1 Q10
Protection of iron wall Defense Bonus +1 Q11
The destructive power which Attack Bonus +1 Q12
Q8: What image would you like to hold when confronting a person of darkness?
A vile enemy. Magic: Turn Undead, MP +4 Q13
A being to worship. Item: Devil Axe Q14
Difficult to kill. Item: Mirage Robe, MP +2 Q15
Q9: What would you consider your role of life in this world?
To protect those I love. Magic: Protection1, MP +4 Q13
To strenghten myself. Attack +2, Defense +1 Q14
To pursue my dreams. Magic: Attack1, MP +4 Q15
Q10: An allied unit is under siege, but your unit is in a perilous situation as well. What command would you issue?
Order a retreat. Item: Speedboots. Q14
Call for reinforcements. Item: Large Shield, Magic: Protection1 Q15
Help the allies in trouble. Item: Cross, Magic: Heal1 Q16
Q11: What would you wish for in life?
Knowledge Magic: Thunder, MP+4 Q15
Wealth +300gp, Item: Large Shield Q16
Power and authority Item: Wand Q17
Q12: If you gained great powers, what would you use them for?
In order to protect the people Item: Amulet Q15
In order to control everything Attack +1, Defense +2 Q16
In order to carry out justice Unit: Monk, Attack +1 Q17
Q13: What do you think love is?
Something shared. Magic: Charm, MP +1 Q18
Something received. Item: War Hammer Q18
Something that strenghtens. Attack +1 Q18
Q14: If you could change the world, what would you wish for the people to have?
Love, hope, and courage. Attack +1 Q18
Freedom and liberty. MP +2 Q18
Harmony and peace. Defense +1 Q18
Q15: What ability must a person have to rule a country?
Charisma Magic: Charm, MP +1 Q18
Decision power Magic: Quick, MP +1 Q18
Execution power Attack Bonus +1 Q18
Q16: Of the following choices, which do you think is most important in becoming a hero?
Indomitable mind Magic Defense +10 Q18
Leadership power Defense Bonus +1 Q18
Courage Attack Bonus +1 Q18
Q17: Hmm, you are a boy aren't you?
No, a romanticist... Magic: Heal1 Q18
No, a burning spirit... Attack +1 Q18
No, a man of steel... Defense +1 Q18
Q18: At the beginning of a battle, what do you need the most?
Abundant strategy knowledge Magic: Heal1, MP +2, Attack Bonus +1 Q19
Calm judgment Defense +1, MP +2 Q19
Mighty power Attack +1, Defense +1, Attack Bonus +1 Q19
Q19: What is your idea of an invincible army?
Small-numbered elite Troop -1, Attack Bonus +1, Defense Bonus +1 Q20
Power of the individual Magic: Attack1, Troop +1, MP +2 Q20
By your alone the sufficient Attack +2, Defense +1 Q20
Q20: What is cause you think is worth dying for?
In order to obtain reputation Attack +2 End
In order to protect the homeland Magic: Attack +1, MP +1 End
In order to protect the person who you love Magic: Protection1, Defense +1 End